Evolution simulation
A downloadable project
Project aim is to reflect evolution process within simulation using genetic algorithm. Simulation conducts the process of evolution on a population of rabbits. Each one of them is described with traits such as sight, speed and size. These traits dictates on how each individual will behave. Rabbits live for a limited portion of time (single generation time) in which they must do their best to survive. This means finding food and avoiding enemy foxes that are constantly lurking for a prey. Based on how well they perform, the best individuals are mated to create offspring which makes up a new generation. Whole process repeats itself, constantly improving rabbits performance against foxes.
Status | Prototype |
Category | Other |
Author | GameDevWilly |
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